Filed under: Interface Fall 07
Research
1. Detecting previously unseen computer viruses
The dissertation/thesis investigates detection of unseen viruses by detecting replication of code.
2. Cinematic prophylaxis: Globalization and contagion in the audiovisual discourse of world health
The second part of the project compares public health and science fiction films that represent national and bodily invasions, concluding with an examination of conspiracy films and computer virus imagery in which the human body is the site of convergence between the global flow of information and commerce and the global flow of contagious disease.
3. Cyber-democracy and the politics of space: Critical rhetoric, cultural geography, and radical democracy
This project discusses and advocates social change, for plural and radical democracy, by analyzing cyberspace as a heterotopia of contemporary cultural/political geography. It also mentions fighting viruses and hackers for safe, clean, and orderly cyberspace for e-commerce.
4. The Interplay between Automatic and Control Processes in Reading –
Provides understanding of how the two processing types interact.
5. Religion, Culture and Society in the ‘Information Age’—
6. Children’s Media Culture in the New Millennium: Mapping the Digital Landscape
In this article, the author describes the technological, demographic, and market forces shaping this new digital media culture and the rich array of Web sites being created for children and teens. The author also recommends actions to promote quality media culture that would help children become good citizens as well as responsible consumers.
7. The Social Net
The article discusses insight into online interactions such as use of Internet, groups, and issues.
8. Threaded Discussion on the Internet and in the Classroom: Problems of
Translation and an Approach to Emergence
A professors findings and approach in promoting online class discussions.
9. Gecyberschaft: A theoretical model for the analysis of emerging electronic communities
The study is about whether a new form of community–virtual community–is emerging in the Western world at the turn of the twenty-first century. significant role of communications media and information in the precipitating environment of societal change.
10. Exploring online and offline interactions within the workplace collective
The research studies how different modes of communication are related to one’s sense of community within the workplace and sense of workplace health.
11. The effect of Internet use on social network heterogeneity and civic culture: Trust, tolerance, and participation
Study the contribution of online network heterogeneity to civic attitudes, influencing trust, tolerance, and participation; and also that these relationships differ significantly across cultures.
12. ‘Folksonomy’ takes power from expert librarians
Looks at user-generated content as such as youtube, wikipeida, and flickr as having taken power away from experts and put it in the hands of the people.
13. Homophily and online networks: Young adult relationships in MySpace
This paper examines the characteristics of online social networks.
14. Activists Start Googling; Internet Maps Illustrate Environmental Woes
Google Inc.’s Earth and Maps providing free detailed aerial images of most places in the world, allowing computer users to easily zoom in for a peek. This service shows ways in which virtual worlds such as Google Earth and individuals’ experience of the real world will increasingly overlap.
15. You’ve Played the Videogame, Now Buy the Car
Nissan developed a massive “viral” campaign aimed at building buzz by spreading the word through a wide range of product- placement arrangements in videogames.
References
-more in doc attached
chunyu-reflist.doc
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